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Puzzle Solver (Fall 2011, Spring 2012)
Solve a puzzle by moving game pieces to different locations on the game board. A starting and final arrangement of the game pieces will be given. System must autonomously determine the starting locations of the game pieces, generate a strategy to rearrange the washers in minimum time, move the washers with a robotic manipulator, and correct any misplaced washers.. |
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Robotic Ping Tac Toe (Fall 2010, Spring 2011)
The key challenge in this game is to bounce a ping pong ball off of
a surface, through a window, and into a scoring bin, a cup. The
player positions the balls to complete three in a row according to
tic-tac-toe. In this modified version of the game called Robotic
Ping-Tac-Toe, two robots will use a similar skill set to play a
similar game in head-to-head competition.
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Haptic Virtual
Manipulatives (Spring 2009, Spring 2010)
In this project, students were asked to build a haptic interface that can be used to add sense of touch to manipulatives
for math and science education. Dot Moss of "Math Out Of The Box"
has helped choose some manipulatives that might have potential as virtual
manipulatives. |
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Master/Follower Surgery Robot (Fall 2009)
In this project, each group was requested to design
and build a working prototype of a new, low cost implementation of a
tele-operated robotic system.
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Oyster Health Monitoring System (Fall 2008)
Oyster health is classified by the magnitude and wave shape of the valve or shell opening, called gape. Groups were asked to develop a prototype of a oyster health monitoring system which would be capable of measuring the gape. Results were demonstrated by making a robotic oyster capable of following one of five biologically measured gape trajectories. |
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Mirrored Environment (Spring 2008)
For this project, students were asked to build a
mirrored micro-environment as a means of studying the impact of
factors such as ocean warming and pollution on the genetic structure
of marine wildlife.
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Shoot The Moon
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