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Digital Ecologies

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Intelligent technologies are increasingly changing our society.  Digital tools offer us opportunities, influence our practices, shape our cultures and are constantly evolving.  Digital thinking is prerequisite to understanding how to design, produce and negotiate our future in the virtual and physical world.

The Digital Ecologies Certificate Program cultivates knowledge through research and design practices responding to our increasingly digital society.  The program cultivates theory, application, and innovation in a number of areas, but the following sub-areas are emphasized:

AREAS

  • Computational Design and Morphology
  • Parametric Design and Shape Grammars
  • Digital Fabrication
  • Smart Materials and Smart Structures
  • Interaction design and evaluation at multiple scales of the built and natural environment
  • History and theory of digital tools, methods and environments artifacts
  • Visualization

PROGRAM REQUIREMENTS:

The D+E program is intended for graduate students interested in developing requisite skills and knowledge in domain areas associated with computational thinking and design. Students lead research in the built environment driven by the technologies, systems, and data used to address challenges facing South Carolina, the nation, and the world in the 21st century. The domain areas of the certificate contribute to resilient and sustainable environments, materials and systems through design innovation, critical thinking, and engaged learning, extending the values of the University to serve the public good through research and engagement.

The certificate requires 15 credit hours of design studios, research time* and courses at Clemson or one of the Clemson Fluid campuses. The credits can additionally be used to partially fulfill the requirements of the M. Arch and M.S Arch. The earned certificate is acknowledged on the recipient’s academic transcript. Applicants interested in the certificate program should signify their intent at the time of admission but may qualify for the program at any time during their study upon completion of the required credits. Students need to complete the minimum credit hours prior to graduation; submit a completed Graduate Certificate Curriculum Form to the School office for signatures, and submit this signed form with the required form for requesting graduation.

MASTER STUDENTS  | Fluid Studio + 3 Elective Courses

PHD STUDENTS  | 6 cr. Research Time + 3 Elective Courses

Sample Curriculum: 

Semester 4 Spring

  • Digital Ecologies Elective
  • ARCH/LARC 8570 D+E Fluid Studio (For students taking studio in Sem. 4, Elective is required co-requisite)
Semester 5 Fall
  • ARCH/LARC 8570 D+E Fluid Studio or Ph.D. Research Time
  • ARCH/LARC 8000 or abo. 1-2 Electives (1 Elective required co-requisite with studio)

SAMPLE COURSES

  • Computation Design Methods ARCH 8120, Spring
  • Smart Materials & Kinetic Structures ARCH 8760, Fall
  • Digital Manufacturing Processes ARCH 8780, Fall
  • Interactive, Responsive and Assistive Artifacts and Environments ARCH 8790 Special Topics in Architectural Technology, Spring
  • Directed Studies in Landscape Architecture LARC 8900, Fall and Spring
  • Directed Studies in Architecture ARCH 8900, Fall and Spring
  • Selected Topics in Architectural Technology ARCH 8790, Fall and Spring

*Research time is for PHD students only.
This is a STEM designated program: CIP code 04.0902 (architectural and building sciences/technology)
For the Graduate School forms and submission procedures, see http://www.grad.clemson.edu/forms/forms_graduating.php

Fall 2020 COURSE OFFERINGS: There will be at least four digital ecologies electives in the Fall (see below) and two Fluid Studios, one offered by Prof. Michael Carlos Barrios Kleiss and the other by Prof. Dan Harding that satisfy the DE requirements. Courses suited to online instruction if required are noted. If you take studio and one or two of the electives you will complete 12 credits, with three elective it would be all 15 credits. Depending on your load, we will certainly have additional courses in the Spring that will fulfill the DE requirement.

  • ARCH 6690-001 Digital Ecologies – Applied Mapping   (Newman)
    This course looks at mapping and map-making as part of the decision space for design. Students will learn to critically evaluate, analyze and identify the mapping procedure, how maps are structured, their terms and utility. As needed, this course is suitable for an eLearning environment.
  • ARCH 6990-001 – (CRN 83663) Extended Reality for Design  (Lee)
    This course examines the potential for Virtual and Mixed Reality Environments (VR/MR) as a design and fabrication tool. Specifically, we will test the use of MR as a fabrication ‘assistant’ in 1:1 construction. As needed, this course is suitable for an eLearning environment.
  • ARCH 8570 – Design Studio V  (Kleiss)
    PRECAST PERFORMATIVE MORPHOLOGIES: Precast Performative Morphologies is presented as a research-based design experience for a vertical studio (graduate and undergraduate). This studio is conducted in collaboration with the Department of Civil Engineering, the PCI Foundation and local industry producers. This course will study the use of pre-cast concrete to architectural and structural solutions with the focus on assembly of complex forms in architecture through repetitive patterns. The studio will conduct a series of increasing complexity exercises of different scales and applications including architectural components at small scale and large building systems. The studio will also focus on computation, parametric modeling and 3D printing for iterative design of complex solutions for assembly of building components in precast concrete. The studio will be done in remote collaboration with architects from Skidmore, Owens and Merrill (SOM) in New York City and engineers at ARUP.
  • ARCH 8570 –Design Studio V  (Harding)
    Vessel: Mind and Matter, A systematic and materialistic exploration of a Children’s Library: As the world is continuously transforming and expanding, the amount of data and information created every day is also increasing constantly. Human intellect today is expected to evolve at the same rate as our world to continue our journey into the future. Historically libraries have been not only the place for education, but also for gathering and encounter, an urban vessel for community minds and matter. Libraries can be educational incubators and a place that not only sheds light on conventional means of knowledge but also encourages its users to interact, share ideas and grow together. Can we rethink a library of the 21st-century public space where knowledge is not limited to books? Can we ignite the new age movement of learning? Can we examine library typologies while pushing material and construction innovations? One two sites, one located on the edge of the historic port in Genoa and the other in center of the historic medieval core, students are to design a stand-alone small-scale library optimized for 50 users with engaging multifunctional spaces for all ages and spatial experience and a smaller pop-up satellite library that will be deployed as an interior retrofit to an existing building. The Children’s Library will be equipped with traditional and non-traditional methods for learning and collaboration. The main library and the pop-up satellite will be designed as a centralized think tank for the local communities with a focus on public interactions and community development. With digital fabrication centric to the studios approach to structural strategies and material applications, the patented sim[PLY] building system will be deployed as both a light wood framing and as a component in a fabric composite concrete-forming.
  • ARCH 8760 Smart Materials and Kinetic Structures   (Blouin)
    The course is a study of architectural concepts and building technologies to design smart structures and skins. It includes two main interrelated topics: (1) smart materials, which include luminescent materials, thermo/photo/electro-chromic materials, shape memory alloys, photo/thermo/piezo-electric materials, and phase-change materials, and (2) kinetic structures, which allow the built environment to repeatedly or constantly transform and adjust to different functions or climatic conditions. Architects and designers must understand how these materials work and how they can be efficiently integrated into kinetic structures to efficiently sense and actuate on the environment. As needed, this course is suitable for an eLearning environment.
  • ARCH 8790 Digital Manufacturing  (Hecker)
    Digital Manufacturing Processes is a seminar examining how contemporary digital processes are transforming traditional building materials such as ceramic, glass, metal, concrete and wood. The course will provide an overview of contemporary digital manufacturing processes while at the same time being a “hands on” lab in which students work through concepts presented in seminar empirically by utilizing the School of Architecture’s Digital Design Shop and by visiting local fabrication facilities in textile, steel, brick, wood, and others. Students enrolled in the course will undertake research into a specific material manufacturing platform in order to understand in detail the significant interplay between a traditional material and a contemporary technique. This interplay has been referred to as “information alchemy” whereby the material is transformed or renewed producing an unexpected effect, outcome or performance.

Spring 2020 COURSE OFFERINGS:

  • ARCH 8120 Computational Design / Fabrication Methods  (Lee and Sutherland)
    Introduction to computational design with emphasis on parametric and algorithmic design tools presented as case studies and investigated in a hands-on environment. This course will incorporate robotic fabrication research for the optimization of variable mold making strategies for cast architectural elements. You will learn Grasshopper for Rhino and various CNC equipment in this course. It is recommended to take a digital ecologies ARCH 8520 Fluid Studio concurrently.
  • ARCH 8790 Design Science  (Barrios Kleiss)
    Design Science studies theories and practices of creativity and collaborative work through formalistic models of visual design analysis, formal composition, and computational design. Special emphasis is on Shape Grammars and Parametric and Generative Design.
  • ARCH 8590 User-Centered Design of Interactive, Responsive and Assistive Artifacts and Environments)  (Schafer)
    This course will focus on understanding, developing and testing interactive, robotics and technology-embedded systems for the built environment. The studio/seminar format will provide an intensive project-based introduction to interaction design, oriented toward practical methods for designing interactive systems. Students will develop working prototypes responsive to challenges and opportunities of living in the built and natural environments today. It is recommended to take a digital ecologies ARCH 8520 Fluid Studio concurrently.
  • ARCH 8520 Moon2MARS eXploration Workspace and Habitation (X-Hab) (Newman and Sutherland)
    Student teams will design, manufacture, assemble, test, and demonstrate functional prototypical subsystems and innovations that enable increased functionality for human space exploration missions. The prototypes produced by the teams may be integrated into existing NASA-built operational prototypes. It is recommended to take ARCH 8120 Computational Design or ARCH 8590 User-Centered Design concurrently.
  • ARCH 8520 Materializing Mathematics: Object Field (Choma)
    Cylinders, spheres and cubes are a small handful of shapes that can be defined by a single word. However, most shapes cannot be found in a dictionary. They belong to an alternative plastic world defined by trigonometry: a mathematical world where all shapes can be described under one systematic language and where any shape can transform into another. This studio systematically lays out a basic foundation for using mathematical transformations as design tools. The studio will be split into four parts. In the first part, students will learn how to design with parametric equations. In the second part, they will develop simple methods to fabricate doubly curved surfaces using relatively normative construction techniques. In the third part, the studio will re-imagine what a local suburban development could look like, where each house is an object in a larger field condition. Lastly, each student will design a house for the development, where the appropriate use and role of curvature is rigorously explored.     

Fall 2019 COURSE OFFERINGS:

  • ARCH 6990-001 Virtual Reality Assisted Design to Fabrication  (Lee)
    This course examines the potential for Virtual and Mixed Reality Environments (VR/MR) as a design and fabrication tool. Specifically, we will test the use of MR as a fabrication ‘assistant’ in 1:1 construction. Cross-listed with ARCH 4990 Computation Design Group CI. Graduate students need to contact the instructor for permission. 
  • VR-lee  
  • VR2-Lee
  • ARCH 6690-001 Digital Ecologies – Applied Mapping  (Newman)
    This course looks at mapping and map-making as part of the decision space for design. Students will learn to critically evaluate, analyze and identify the mapping procedure, how maps are structured, their terms and utility.
    More student work I>> II>>
  • mapping1  mapping2
  • ARCH 8760 Smart Materials and Kinetic Structures  (Blouin)
  • ARCH 8790 User-Centered Design of Interactive, Responsive and Assistive Artifacts and Environments  (Schafer)
    This course will focus on understanding, developing and testing interactive, robotics and technology-embedded systems for the built environment. The studio/seminar format will provide an intensive project-based introduction to interaction design, oriented toward practical methods for designing interactive systems. Students will develop working prototypes responsive to challenges and opportunities of living in the built and natural environments today. Focused on methods for designing for and with people in an increasingly cyber-physical world, with its many challenges and opportunities, the course topics include: design ideation, personas, scenarios, “WoZ,” rapid prototyping, collaborative design, observations, interviews, surveys, heuristic evaluation, usability engineering, and “RtD.” While the methods considered apply to design broadly, Interaction Design, User Experience Design, and HCI are emphasized. 
  • ARCH 8790 Digital Manufacturing (Hecker)
  • ARCH 8570 Studio V (Kleiss)
  • ARCH 8570 Studio V-Tailoring Architecture (Choma)
    The studio will consist of two parts: research and design. The first part will follow a teaching through research, research through teaching pedagogical approach, where the students will collaborate with the professor on calibrating fabric formworks for concrete according to fabrication and structural criteria. This part will include three workshops which move from textured wall panels to columns to shell structures. Each student will be responsible for designing and making physical prototypes (smaller than full-scale, but larger than a model). The second half of the semester will focus on applying the research into a designed building. Working in teams of two, students will design a new building for the School of Fashion at Savannah College of Art and Design. The new building will express the creative ambitions of the department, while also projecting a possible future for the construction industry. How can columns and floor slabs be designed and fabricated like a pair of pants? How can pleats be used to tailor a vault and orient structural forces? These are just a couple of the questions this studio will use as generative devices.  
  • ARCH 8570 Studio V (Harding)

Spring 2019 COURSE OFFERINGS:

  • ARCH 8129 Computational Design / Fabrication Methods  (Lee and Sutherland)
    Introduction to computational design with emphasis on parametric and algorithmic design tools presented as case studies and investigated in a hands-on environment. This course will incorporate robotic fabrication research for the optimization of variable mold making strategies for cast architectural elements. You will learn Grasshopper for Rhino and various CNC equipment in this course. It is recommended to take ARCH 8570 concurrently. 
  • ARCH 8790 Design Science (Barrios Kleiss)
    Design Science studies theories and practices of creativity and collaborative work through formalistic models of visual design analysis, formal composition, and computational design. Special emphasis is on Shape Grammars and Parametric and Generative Design.
  • ARCH 8570 Lunar eXploration Systems and Habitation (X-Hab) (Newman and Sutherland)
    Student teams will design, manufacture, assemble, test, and demonstrate functional prototypical subsystems and innovations that enable increased functionality for human space exploration missions. The prototypes produced by the teams may be integrated into existing NASA-built operational prototypes. It is recommended to take ARCH 8129 Computational Design concurrently.
  • ARCH 8570 Los Angeles Studio: ADD_home – The Additive Manufactured Home (Hecker)
    The term 3d printing has in recent years given way to the term additive manufacturing. The significance of this evolution in terminology confirms the shift of the 3d printer from a representational and prototyping device to a manufacturing device capable of producing entire buildings out of any material that can be pulverized into powder or formed into filament.
PROJECTS

Anomura Little House Assembly

Tessalation Morphology

Clemson University 2016 Fall Semester Professor Carlos Barrios Kleiss Morphology Studio, Students Harrison Polk and Matthew Krider. All the patterns shown are created from a single shape. Video of same process with additional shapes: https://www.youtube.com/watch?v=XmZ2tC8vAcI. Songs are not original by author. Only used as background music, ODESZA - "Say My Name" (Instrumental).