ICLEP: Interactive Cases for Learning Educational Psychology
The goal of this two semester Creative Inquiry project is to provide interested students the skills needed to develop interactive case studies for helping college students learn about learning. There are four skills students will gain as part of this project: (1) researching and understanding key theories in educational psychology, (2) creating plausible cases and transforming them into storyboards or “decision trees” that show where users could make decisions that change the outcomes of the cases, (3) prototyping, and (4) conducting research into whether or not the use of interactive case studies works to support student understanding. The plan is to focus on (1) - (3) in the first semester and (4) in the second semester.
|American Educational Research Association Annual Meeting||Vargas, P., Boyer, D.M., Qian, M., Roman, J., Mercer, E., & Denardis, E. (April 2015). Developing an Interactive Case to Support Student Learning of Educational Psychology. Poster presented at the American Educational Research Association Annual Meeting. Chicago, IL.|
|SCPA2015_MercerDenardis.pdf||Mercer, E., Denardis, V., Vargas, P., Boyer, M., & Qian, M. (April 2015). ICLEP: Interactive Cases for Learning Educational Psychology. Poster presented at the South Carolina Psychological Association Annual Meeting. Myrtle Beach, SC.|
|South Carolina Psychological Association Annual Meeting||Roman, J., Vargas, P., Boyer, D. M., & Qian, M. (2015). Effect of Complexity of an Interactive Activity on Student Self-Efficacy. Paper presented at the South Carolina Psychology Annual Meeting. Myrtle Beach, SC.|
|FoCI Poster||Denardis, V., Mercer, E., Roman, J., Vargas, P., Boyer, D., Qian, M. (2015, April). ICLEP: Interactive Cases for Learning Educational Psychology. Poster presentation at Clemson University 10th Annual Focus on Creative Inquiry Forum, Clemson, SC.|