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What courses are taught in General Engineering?

All students in General Engineering must complete the Engineering Disciplines and Skills sequence. This sequence involves the use of Microsoft Excel software.

Most engineering majors will also require the Programming and Problem Solving sequence. This sequence involves the use of MATLAB software.

Some engineering majors also require either the Engineering Graphics and Machine Design course [ENGR 2080/2081], which uses Solidworks software, or the Computer-Aided Design and Engineering Applications course [ENGR 2100/2101], which uses AutoCAD software.

Students solving problems on the white boards

Students participating in class.

ENGR 1410 Students work in teams on robotics projects

General Engineering's unique classroom in historic Holtzendorff Hall.

Students worth together modeling parts in class

Students assist each other in class.

Creative Inquiry

Creative Inquiry allows students to participate in hands-on research with engineering faculty.

Course catalog descriptions of each of our courses are as follows. For more information, please see the current course catalog.

Standard Curriculum

ENGR 1020 Engineering Disciplines and Skills: 2 credits (contact hours:  1 lecture, 2 lab)

Provides solid foundation of skills to solve engineering problems. Students demonstrate problem solving techniques with spreadsheets, dimensions and units; use modeling techniques and interpret validity of experimental results. Students design projects on multi-discipline teams. Introduces professional and societal issues appropriate to engineering. Various forms of technical communication are emphasized. Includes Honors sections.

ENGR 1410 Programming and Problem Solving: 3 credits (contact hours:  2 lecture, 2 lab)

Students formulate and solve engineering problems using MATLAB; estimate answers for comparison to computed solutions; read, interpret and write programs, instructions and output; iterate, evaluate conditional statements; and debug. Various forms of technical communication are emphasized. Includes Honors sections. (Not required for Chemical Engineering students)

Engineering Specific Courses

These courses might be mandatory for a student to be enrolled in the engineering discipline that they choose. If you are not going into one of these engineering disciplines you may still take the class to learn the skills that are taught int them.

ENGR 2080 Engineering Graphics and Machine Design: 2 credits (contact hours: 1 lecture, 2 lab)

Students are introduced to engineering graphics principles using SolidWorks; sketching, 3-D part and assembly creation, and documented drawings.  These principles are used to visualize, communicate, and perform graphical analysis of design and engineering problems. Mandatory for Bioengineering, Industrial Engineering, Material Science Engineering, and Mechanical Engineering students.  Accepted by Environmental Engineering for graphics credit. 

ENGR 2100 Computer-Aided Design and Engineering Applications:  2 credits (contact hours:  1 lecture, 2 lab)

Introduction to graphics applications for engineering and related professions. 2-D and 3-D drawings are used to visualize, communicate, rapid prototype and analyze engineering problems. Engineering applications include site plans, contour plots, grading, and architectural, transportation and hydrology drawings.Mandatory for Biosystems Engineering, Environmental Engineering, and Civil Engineering

Extra Curriculum

These courses are not mandatory but can teach students essential skills they may eventually use.

ENGR 1000 - Major Discovery Seminar: 1 credit (contact hours: 2 lecture, half semester)

Introduction to the engineering majors offered by Clemson University. Includes information about the engineering profession and potential career paths. Invited Presenters and faculty provide lectures and demonstrations. Taken Pass/No Pass only. Meets twice weekly for a half semester. Offered Fall 1, Fall 2, and Spring 1.

ENGR 1900/2900 - Creative Inquiry: 1 Credit (contact hours: 0 lecture, 3 lab)

Individual or group projects in engineering. Projects may be interdisciplinary in nature and may involve analysis, design, and/or implementation. Instruction in use of necessary tools and test equipment is included when appropriate.

For a list of spring 2019 Creative Inquiry projects offered through the General Engineering
Program, click here.

There is no holding section.  Students may either add themselves to a project during registration
or contact the instructor directly if consent is required.  Follow the instructions at the end of each
project listing. Some projects times and locations are TBA. Meeting times will be determined
based on participants' class schedules and room availability after classes start.

ENGR 2200 - Evaluating Innovation: Fixtures, Fads, and Flops: 3 credits (contact hours: 3 lecture, 0 lab)

Introduces foundational theories used to critically analyze the success of consumer products and other technological innovations. Case studies are utilized to exhibit the interactions between innovation and society. Critical thinking skills are emphasized.

ENGR 2210 - Technology, Culture, and Design: 3 credits (summer course, contact hours: 3 lecture, 0 lab)

If you want to change the world, first you need to understand how others have changed it before you. In this course students learn about the history of interesting products and technologies from early mankind to the present, and how they have changed society. After taking this class, students will be better prepared to change society themselves! Through readings and discussion of contemporary essays on the value and meaning of technology and designed objects in relation to user needs, obsolescence, consumerism, environmental impact, and other issues, students will be able to express their own views on these topics and synthesize the views of various authors. After an introduction to the theory and methodology behind research into design history, including the relationship of design history to art history and the history of technology, students will be able to present their own research into an interesting product and its history, meaning, and impact on society.

For any questions, contact Elizabeth Crockett in 110 Holtzendorff or by email at

The faculty coordinator of Creative Inquiry for the General Engineering Program is Dr. Steven
Brandon. He may be contacted by email at

There are many CI projects sponsored by other departments that are not listed under the ENGR
rubric. Those may be found at: If you are interested in one of these projects, click on the Instructor's name for contact
information. You will receive a response from the instructor or the project team leader.