The Visual Computing division is dedicated to the idea that enhancing vision enhances understanding. Our focus is the exploration of computational methods for making the invisible visible. Doing this brings together a number of disciplines bearing on image making, image manipulation and image understanding. These include Computer Graphics, Animation and Visual Effects, Illustration, Machine Vision, Visualization, Visual Perception, and Visual Narrative. Visual Computing supports basic and advanced study through specialized coursework in the B.S., B.A., M.S. and Ph.D. programs in the School of Computing. In addition, we play a lead role in supporting Clemson's unique M.F.A. program in Digital Production Arts. Undergraduate students interested in Visual Computing can opt for either the B.S. or B.A. in Computer Science degree program in the School of Computing with a supporting minor for the B.A. Graduate students would enroll in the M.S. or Ph.D. programs in computer science and pursue interdisciplinary research in computer graphics, visualization, game development, image analysis and understanding, or cyber-integrated education. Areas of exceptional research strength in the Division include cyber-environments for education, eye tracking, high performance rendering, image manipulation, parallel-processing for graphics, physically based animation, virtual environments, visual perception in visualization, and web 2.0 for education.